2022
DOI: 10.1109/tits.2020.3026160
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Game-Theoretic Modeling of Multi-Vehicle Interactions at Uncontrolled Intersections

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Cited by 76 publications
(50 citation statements)
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“…where (x i , y i ), v i , and θ i represent, respectively, the vehicle's position in the ground-fixed frame, its speed, and its heading angle, the inputs a i and ω i represent, respectively, the vehicle's acceleration and heading angle rate, while t is the sampling period for decision-making. The second part s i,2 = (r i , ξ i ) contains additional information related to the vehicle's decision-making objective, including r i = (r i x , r i y ), representing a target/reference position to go, and ξ i , a feature vector containing key information about the road layout and geometry such as the road width, the angle of intersection, and etc [35]. When vehicle i is driving toward, in the middle of, or exiting a specific intersection, s i,2 stays constant with r i being a point located in the center of the vehicle's target lane; s i,2 gets updated after the vehicle has returned to straight road and is driving toward the next intersection.…”
Section: A Traffic Dynamicsmentioning
confidence: 99%
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“…where (x i , y i ), v i , and θ i represent, respectively, the vehicle's position in the ground-fixed frame, its speed, and its heading angle, the inputs a i and ω i represent, respectively, the vehicle's acceleration and heading angle rate, while t is the sampling period for decision-making. The second part s i,2 = (r i , ξ i ) contains additional information related to the vehicle's decision-making objective, including r i = (r i x , r i y ), representing a target/reference position to go, and ξ i , a feature vector containing key information about the road layout and geometry such as the road width, the angle of intersection, and etc [35]. When vehicle i is driving toward, in the middle of, or exiting a specific intersection, s i,2 stays constant with r i being a point located in the center of the vehicle's target lane; s i,2 gets updated after the vehicle has returned to straight road and is driving toward the next intersection.…”
Section: A Traffic Dynamicsmentioning
confidence: 99%
“…In [35], we modeled the interactions among vehicles at unsignalized intersections, but using a different game-theoretic approach from the one used in this paper. Specifically, in [35], we modeled vehicle interactions based on a formulation of a leader-follower game; while in this paper, we consider the application of level-k game theory [36], [37].…”
Section: Introductionmentioning
confidence: 99%
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