2003 IEEE 58th Vehicular Technology Conference. VTC 2003-Fall (IEEE Cat. No.03CH37484) 2003
DOI: 10.1109/vetecf.2003.1285117
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Game theoretic analysis of joint link adaptation and distributed power control in GPRS

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Cited by 17 publications
(13 citation statements)
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“…Each player chooses a power level and a rate. To date, there has been limited literature on this subject [11] [12]. We show that a NE must exist in this Link Adaptation Game (LAG).…”
Section: Introductionmentioning
confidence: 91%
“…Each player chooses a power level and a rate. To date, there has been limited literature on this subject [11] [12]. We show that a NE must exist in this Link Adaptation Game (LAG).…”
Section: Introductionmentioning
confidence: 91%
“…We use q > 1 to reflect that players have a greater aversion to high power levels than would be reflected by a linear cost function. For a more detailed explanation, see [87] and [88].…”
Section: A Analysis Of Power and Coding Adaptationsmentioning
confidence: 99%
“…In GPRS, the modulation scheme is Gaussian minimum-shift keying, but four options for code rate are specified. The details of the simulations are described in [87] and [88].…”
Section: A Analysis Of Power and Coding Adaptationsmentioning
confidence: 99%
“…where L i (γ i , r i ) is the throughput of the i th link and is a function of the SINR, γ i and the adaptable link parameter (ALP), r i , which in the employed system is the processing gain, pg i [12]. The SINR for the i th link is calculated by:…”
Section: System Modelmentioning
confidence: 99%