“…Back then, games and social media were not so different; these all consisted of people communicating with one another through text shared via cyberspace. Over time, however, social media and gaming began to differentiate themselves from one another and develop their own unique subcultures as they developed new affordances and mechanics (e.g., Baird, 2022 ; Mitchell-Church and Thambusamy, 2022 ). Today, few people would confuse Fortnite and Facebook, for instance, but both share the good and bad communication that their Usenet and AOL forebears once did (e.g., Hannan, 2018 ; Hilvert-Bruce and Neill, 2020 ).…”