1990
DOI: 10.1002/j.2162-6057.1990.tb00531.x
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Game‐playing as an Aid to the Creative Process of Small Groups

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Cited by 3 publications
(4 citation statements)
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“…However, employees will only apply their individual differences if they feel comfortable in the workplace. In support, Tulenko and Kryder (1990) found that employees must feel comfortable in order to be creative, which undoubtedly involves the application of individual differences. Moreover, employees from underrepresented groups often experience discrimination, exclusion, and marginalization (Goldman, Gutek, Stein, & Lewis, 2006).…”
Section: Introductionmentioning
confidence: 99%
“…However, employees will only apply their individual differences if they feel comfortable in the workplace. In support, Tulenko and Kryder (1990) found that employees must feel comfortable in order to be creative, which undoubtedly involves the application of individual differences. Moreover, employees from underrepresented groups often experience discrimination, exclusion, and marginalization (Goldman, Gutek, Stein, & Lewis, 2006).…”
Section: Introductionmentioning
confidence: 99%
“…We assume that P ( j,k ) will be different for individuals with high network centrality and low network centrality. Individuals being the center of the network are regarded as the major channels of information and communication, which will positively influence their cognitive judgement and make them exert more effort (Tulenko and Kryder, 2011). These individuals will be less likely to change to higher loafing states.…”
Section: Hidden Markov Model Development: Structural Modeling Of Knowledge Contribution To Infer Knowledge Contribution Loafingmentioning
confidence: 99%
“…Game playing, empirically tested by Tulenko and Kryder [10], is another new development for developing creativity in small groups. Tulenko and Kryder found that when group members feel at ease with one another and share a high degree of mutual trust, they work more creatively as a group.…”
Section: Describes How the Intuitive (I)-and Thinking (T)-brain Styles Can Combine To Achieve Organizational Goalsmentioning
confidence: 99%
“…"The person being transported lay at right angles on top of the 'logs'. The logs then rolled towards the goal, and the member was transported in the correct direction" [10].…”
Section: Describes How the Intuitive (I)-and Thinking (T)-brain Styles Can Combine To Achieve Organizational Goalsmentioning
confidence: 99%