IEEE INFOCOM 2020 - IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS) 2020
DOI: 10.1109/infocomwkshps50562.2020.9162930
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Game of Ages

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Cited by 13 publications
(5 citation statements)
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“…In e.g. [65] 20 , it was proven that the probability of transmission at the time instant 𝑡 + 1 at the 𝑖 node is given by 𝒫…”
Section: Appendix J Proof Of Proposition 10: Age-of-informationmentioning
confidence: 99%
“…In e.g. [65] 20 , it was proven that the probability of transmission at the time instant 𝑡 + 1 at the 𝑖 node is given by 𝒫…”
Section: Appendix J Proof Of Proposition 10: Age-of-informationmentioning
confidence: 99%
“…Here, a generic carrier-sense multiple access is considered, for which the nodes switch through idle, waiting, or transmitting states. Also [26] considers nodes competing over a shared resource to get low AoI, but the access protocol is once again modeled as a plain collision-based model. Finally, [27] considers instead a game between two transmitter/receiver pairs but the shared medium is an interference channel, so the analysis refers to the physical layer and the achievable capacity, and not the medium access control.…”
Section: Related Workmentioning
confidence: 99%
“…However, when collisions are longer, no weakly dominant strategy exists and a mixed strategy Nash equilibrium was derived. In [225], authors considered a distributed competition mode where each node wants to minimize a function of its age and transmission cost but information such as the number of nodes in the network and their strategies is not available. A learning strategy was proposed for each node to use its current empirical average of age and transmission cost to determine its transmit probability in each slot.…”
Section: A Age and Gamesmentioning
confidence: 99%
“…In [224] and [225], authors studied the coexistence of nodes that value timeliness of their information at others and provided insights into how competing nodes would coexist. In [224], authors proposed a one-shot multiple access game with nodes as players, where each node shares the spectrum using a CSMA/CA based access mechanism.…”
Section: A Age and Gamesmentioning
confidence: 99%