2014
DOI: 10.1177/1046878114530799
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Game Mechanics in the Design of a Collaborative 3D Serious Game

Abstract: Background This article investigates the potential of utilizing game mechanics in designing 3D serious games for Computer-Supported Collaborative Learning (CSCL) and attempt to produce new information about designing collaborative serious games. Aim This article has two aims: First, to clarify how theoretical knowledge of collaborative learning was related to game design in previous studies; and, second, to design a collaborative serious game based on theoretical knowledge of collaborative learning and game … Show more

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Cited by 27 publications
(20 citation statements)
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References 45 publications
(95 reference statements)
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“…There is a growing number of studies on scripted collaboration as part of game mechanics (Hämäläinen, Niilo-Rämä, Lainema, & Oksanen, 2018;Nebel et al, 2017;Oksanen & Hämäläinen, 2014). These studies are based on the idea that collaborative games do not automatically lead to successful collaboration (Zagal, Rick, & Hsi, 2006).…”
Section: Practitioner Notesmentioning
confidence: 99%
“…There is a growing number of studies on scripted collaboration as part of game mechanics (Hämäläinen, Niilo-Rämä, Lainema, & Oksanen, 2018;Nebel et al, 2017;Oksanen & Hämäläinen, 2014). These studies are based on the idea that collaborative games do not automatically lead to successful collaboration (Zagal, Rick, & Hsi, 2006).…”
Section: Practitioner Notesmentioning
confidence: 99%
“…Serious games were typically based on authentic worklife situations and applied to learn holistic work processes, such as organizing an event (e.g. (Hämäläinen & Oksanen, 2012a;Oksanen & Hämäläinen, 2014), practicing electrical installation process of a house (Hämäläinen, 2011), solving tasks in the area of work safety (Hämäläinen, Oksanen, & Häkkinen, 2008), or demonstrating the design process of surface treatment (Hämäläinen, 2008). Other technologies were tangibles (4 studies; 15%) and blogs/wikis (3 studies; 12%).…”
Section: Resultsmentioning
confidence: 99%
“…At times, cooperative learning is considered as the more structured approach where "the structure is imposed by the teacher" and "is designed to achieve a specific goal or end-product" [13] (p. 71). During our literature research we found that a number of researchers [14,15] take inspiration in Johnson & Johnson's work on cooperative learning [5,6] to develop educational collaborative game scenarios. The latter are defined as games where "all the participants work together as a team, sharing the pay-offs and outcomes; if the team wins or loses, everyone wins or loses" [16] (p. 25).…”
Section: Cooperative Learningmentioning
confidence: 99%