2015
DOI: 10.1155/2015/549684
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Game Factors and Game-Based Learning Design Model

Abstract: How to design useful digital game-based learning is a topic worthy of discussion. Past research focused on specific game genres design, but it is difficult to use when the target game genre differs from the default genres used in the research. This study presents macrodesign concepts that elucidates 11 crucial game-design factors, including game goals, game mechanism, game fantasy, game value, interaction, freedom, narrative, sensation, challenges, sociality, and mystery. We clearly define each factor and anal… Show more

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Cited by 119 publications
(102 citation statements)
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References 49 publications
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“…Table 4 defines the core elements of a well-designed EG that enhance the design of educational games [36]. Table 5 defines the game design factors [17]. Table 6 shows the key elements for designing an educational video game [37].…”
Section: Recent Educational Game Design Elementsmentioning
confidence: 99%
See 4 more Smart Citations
“…Table 4 defines the core elements of a well-designed EG that enhance the design of educational games [36]. Table 5 defines the game design factors [17]. Table 6 shows the key elements for designing an educational video game [37].…”
Section: Recent Educational Game Design Elementsmentioning
confidence: 99%
“…Table 6 shows the key elements for designing an educational video game [37]. Game design (GD) being defined and established with a variety of game design elements and learning theories in EG is explicitly mentioned in [17]. Table 5 shows examples of game design elements that are crucial.…”
Section: Recent Educational Game Design Elementsmentioning
confidence: 99%
See 3 more Smart Citations