2018
DOI: 10.1515/ijicte-2018-0005
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Game-construction students experiences of educational games - gaming outcomes and learning outcomes

Abstract: Game-based learning has been a rapidly expanding field in the 21th century, with research reports praising the motivational effects and learning outcomes of games. At the same time there have been doubts on the learning outcomes of even the most seriously designed learning games. The generation that today enrols for university programmes is in general a gaming generation, and game construction students are often so called hard core gamers. What are the game construction students’ experiences of educational gam… Show more

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Cited by 2 publications
(4 citation statements)
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“…Also there have been doubts on the learning outcomes of the most seriously designed learning games. The generation that today enrolls for university programs is in general a gaming generation, and game construction students are often so called hard core gamers (Mozelius, 2018).…”
Section: Literature Of Reviewmentioning
confidence: 99%
“…Also there have been doubts on the learning outcomes of the most seriously designed learning games. The generation that today enrolls for university programs is in general a gaming generation, and game construction students are often so called hard core gamers (Mozelius, 2018).…”
Section: Literature Of Reviewmentioning
confidence: 99%
“…The development of educational games was a small subsection of the literature review. Mozelius (2018) studied the way games were being constructed and how the games actually met the learning outcomes of given courses. Upon examination of 33 essays from the students, the results indicated that often students are reluctant to play educational games.…”
Section: Education: Learning Academic Performance Habits Relation To Gamingmentioning
confidence: 99%
“…However, when the games keep their interest, the game most often provides the learner with some new cognitive knowledge, such as vocabulary. A few games help increase motivation for learning a skill, and finally a few games actually address social behaviors (Mozelius, 2018). While games were found to help cognitive knowledge, motivational engagement, and behavior alterations in isolated education settings, it was difficult to find undergraduate articles that tied recreational video-gaming or eSports gaming to educational outcomes.…”
Section: Education: Learning Academic Performance Habits Relation To Gamingmentioning
confidence: 99%
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