2024
DOI: 10.3389/feduc.2024.1331312
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Game-Based Learning experiences in primary mathematics education

Edith Debrenti

Abstract: Using game-based learning (GBL), especially digital game-based learning (DGBL), as a teaching and learning environment can be a pedagogical resource and a good strategy in the classroom to support mathematical learning. Effective manipulatives and games play a crucial role in promoting mathematical understanding. They support students in building, reinforcing and connecting varied representations of mathematical concepts. High-quality games are particularly valuable for learners as they provide them with contr… Show more

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