2015
DOI: 10.1201/b18373
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Game AI Pro 2

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Cited by 24 publications
(4 citation statements)
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“…One of the popular informed search algorithms is the A* algorithm [16]. This algorithm and several remarkable variants are undoubtedly successful in practical applications and will almost certainly remain a foundation of solutions for the future [17]. However, Rabin [17] said that many games make considerations and adjustments which allow A* to be efficient such as changing game representation.…”
Section: Challenges For Pathfinding In Video Gamesmentioning
confidence: 99%
See 3 more Smart Citations
“…One of the popular informed search algorithms is the A* algorithm [16]. This algorithm and several remarkable variants are undoubtedly successful in practical applications and will almost certainly remain a foundation of solutions for the future [17]. However, Rabin [17] said that many games make considerations and adjustments which allow A* to be efficient such as changing game representation.…”
Section: Challenges For Pathfinding In Video Gamesmentioning
confidence: 99%
“…This algorithm and several remarkable variants are undoubtedly successful in practical applications and will almost certainly remain a foundation of solutions for the future [17]. However, Rabin [17] said that many games make considerations and adjustments which allow A* to be efficient such as changing game representation. For example, navigation meshes are used widespread in 3D games, but it can radically change the game world in unpredictable ways during gameplay.…”
Section: Challenges For Pathfinding In Video Gamesmentioning
confidence: 99%
See 2 more Smart Citations