2009
DOI: 10.1007/b110059_11
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Future Trends in Distributed Simulation and Distributed Virtual Environments

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Cited by 6 publications
(2 citation statements)
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“…Furthermore, the development of the human-machine interface is supported by new methods of VR technologies. The articles point out that the current adoption of these technologies in the industrial sector is rather low [5]. Current simulation systems support the modelling and use of VR technologies only to a minor degree.…”
Section: Figure 1: Motion Platformmentioning
confidence: 99%
“…Furthermore, the development of the human-machine interface is supported by new methods of VR technologies. The articles point out that the current adoption of these technologies in the industrial sector is rather low [5]. Current simulation systems support the modelling and use of VR technologies only to a minor degree.…”
Section: Figure 1: Motion Platformmentioning
confidence: 99%
“…Unfortunately, considerable efforts are still needed to code a distributed simulation system by use of these standards, especially if compared with the effort necessary to code the equivalent local simulation system. These needs were recently identified in a survey [2] as the major shortcomings and limitations to the widespread of such standards in the simulation communities, specifically HLA [3].…”
Section: Introductionmentioning
confidence: 99%