2006 14th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
DOI: 10.1109/haptic.2006.1627093
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Future Haptic Science Encyclopedia: An Experimental Implementation of Networked Multi-Threaded Haptic Virtual Environment

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Cited by 4 publications
(2 citation statements)
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“…In their method, the reflection forces are computed using a simple virtual plane for reducing computational cost. Alhalabi et al [19] used separate machines for decoupling haptic and graphic rendering, maximizing the independence between haptic and graphic rendering. Kirkpatrick and Sze [20] researched the influence of operating system (OS) on force update consistency under Windows 2000 and XP with single-processor and dual-processor computers.…”
Section: Related Workmentioning
confidence: 99%
“…In their method, the reflection forces are computed using a simple virtual plane for reducing computational cost. Alhalabi et al [19] used separate machines for decoupling haptic and graphic rendering, maximizing the independence between haptic and graphic rendering. Kirkpatrick and Sze [20] researched the influence of operating system (OS) on force update consistency under Windows 2000 and XP with single-processor and dual-processor computers.…”
Section: Related Workmentioning
confidence: 99%
“…Alhalabi et al [15] used separate machines for decoupling haptic and graphic rendering, maximizing the independence between haptic and graphic rendering. Kirkpatrick and Sze [16] researched the influence of operating system (OS) to force update consistency under Windows 2000 and XP with single-and dualprocessor computer.…”
Section: Related Workmentioning
confidence: 99%