2011 IEEE International Conference on Computer Vision Workshops (ICCV Workshops) 2011
DOI: 10.1109/iccvw.2011.6130479
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Full-motion recovery from multiple video cameras applied to face tracking and recognition

Abstract: Robust object tracking still remains a difficult problem in computer vision research and surveillance applications. One promising development in this area is the increased availability of surveillance cameras with overlapping views. Intuitively, these overlapping views may lead to more robust object tracking and recognition. However, combining the information from the multiple cameras in a meaningful way is challenging. Our contribution in this work is a novel approach to object tracking by robustly and accura… Show more

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Cited by 7 publications
(4 citation statements)
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References 19 publications
(28 reference statements)
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“…Another common approach to 3D motion recovery is to choose an initial reference template and then match the images with this reference template. This method is widely used for recognition tracking and motion recovery of human facial and head gestures [ 20 , 21 ]. As the texture and the rotation axis are difficult to predict and there is no obviously-preferred direction for the cells, the template matching method is not feasible.…”
Section: Methodsmentioning
confidence: 99%
“…Another common approach to 3D motion recovery is to choose an initial reference template and then match the images with this reference template. This method is widely used for recognition tracking and motion recovery of human facial and head gestures [ 20 , 21 ]. As the texture and the rotation axis are difficult to predict and there is no obviously-preferred direction for the cells, the template matching method is not feasible.…”
Section: Methodsmentioning
confidence: 99%
“…Others recover motion by Lucas-Kanade template alignment [9], e.g. with a cylinder [10] or ellipsoid head model and for multi-camera setups [11]. We adopt the same principle for our algorithm.…”
Section: Approach and Related Workmentioning
confidence: 99%
“…As a main innovation over [10,11] , we use dense-HOG feature vectors as appearance values instead of pixel intensities. We use 36-dimensional vectors, from a HOG variant with blocks of 2×2 cells, cells of 8×8 pixels, and 9-bin histograms for signed orientations.…”
Section: Modelingmentioning
confidence: 99%
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