2017
DOI: 10.1007/978-3-319-70111-0_7
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Full Lifecycle Architecture for Serious Games: Integrating Game Learning Analytics and a Game Authoring Tool

Abstract: The engaging and goal-oriented nature of serious games has been proven to increase student motivation. Games also allow learning assessment in a non-intrusive fashion. To increase adoption of serious games, their full lifecycle, including design, development, validation, deployment and iterative refinement must be made as simple and transparent as possible. Currently serious games impact analysis and validation is done on a case-by-case basis. In this paper, we describe a generic architecture that integrates a… Show more

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Cited by 3 publications
(2 citation statements)
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“…The abstract overview of GLA Architecture shown in Fig. 2 is adapted from (Alonso-Fernandez et al, 2017). The adapted architecture focuses on adaptivity between the game engine and the game learning analytics system.…”
Section: Game Learning Analytics Frameworkmentioning
confidence: 99%
“…The abstract overview of GLA Architecture shown in Fig. 2 is adapted from (Alonso-Fernandez et al, 2017). The adapted architecture focuses on adaptivity between the game engine and the game learning analytics system.…”
Section: Game Learning Analytics Frameworkmentioning
confidence: 99%
“…SGs as educational products have a full lifecycle, including design, development, validation, deployment, and iterative refinement [7]. Considerable research focuses on the design processes of SGs.…”
Section: Introductionmentioning
confidence: 99%