2016
DOI: 10.1007/978-3-319-45901-1_1
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From Individual to Social Cognition: Piaget, Jung, and Commons

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“…With the profusion of environments focused on e-learning, there is the need of spreading gamification in education. [3] highlights that the current challenges regarding games are invitations for a knowledge adventure and a dynamic learning experience. In e-learning, articulated by HCI, the immersion process within the LMS is powered by gamification and the experience articulates interactions and knowledge sharing among the students.…”
Section: Introductionmentioning
confidence: 99%
“…With the profusion of environments focused on e-learning, there is the need of spreading gamification in education. [3] highlights that the current challenges regarding games are invitations for a knowledge adventure and a dynamic learning experience. In e-learning, articulated by HCI, the immersion process within the LMS is powered by gamification and the experience articulates interactions and knowledge sharing among the students.…”
Section: Introductionmentioning
confidence: 99%