2017 Fourth International Conference on Mathematics and Computers in Sciences and in Industry (MCSI) 2017
DOI: 10.1109/mcsi.2017.34
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From Game to Guidance: The Innovative Evaluation Approach of the P4G Simulation Business Game

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Cited by 3 publications
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“…Table 2 characterized the research papers by showing authors' names, publication year, game type, assessment type used during either pre-game, in-game or post-game and assessments' names. In general, most of the authors focus on collecting data through questionnaires [16,29,34,37,52]. The literature further highlights the importance of in-game assessment as only this type can provide instant feedback about the learning process [55].…”
Section: Resultsmentioning
confidence: 99%
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“…Table 2 characterized the research papers by showing authors' names, publication year, game type, assessment type used during either pre-game, in-game or post-game and assessments' names. In general, most of the authors focus on collecting data through questionnaires [16,29,34,37,52]. The literature further highlights the importance of in-game assessment as only this type can provide instant feedback about the learning process [55].…”
Section: Resultsmentioning
confidence: 99%
“…The literature further highlights the importance of in-game assessment as only this type can provide instant feedback about the learning process [55]. For this, several authors provide concrete examples such as counting implanted errors in the game [24], performance tracking [37], monitoring students' progress [40], thinkaloud protocols [48,51], field notes during classroom observations, heuristic participatory evaluation methodology and storyboarding [50]. In addition to the results of the concept matrix, some of the qualitative methods presented in Table 2 are explained below.…”
Section: Resultsmentioning
confidence: 99%
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