2019
DOI: 10.1007/978-3-030-35389-6_7
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From Darwin to Poincaré and von Neumann: Recurrence and Cycles in Evolutionary and Algorithmic Game Theory

Abstract: Replicator dynamics, the continuous-time analogue of Multiplicative Weights Updates, is the main dynamic in evolutionary game theory. In simple evolutionary zero-sum games, such as Rock-Paper-Scissors, replicator dynamic is periodic [43], however, its behavior in higher dimensions is not well understood. We provide a complete characterization of its behavior in zero-sum evolutionary games. We prove that, if and only if, the system has an interior Nash equilibrium, the dynamics exhibit Poincaré recurrence, i.e.… Show more

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Cited by 17 publications
(26 citation statements)
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References 33 publications
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“…A number of works in the past several years show that online no-regret learning dynamics are Poincaré recurrent in repeated static zero-sum games (see, e.g., [24,20,6]). The proof methods for deriving such results crucially rely on the static nature of the game for the reason that the learning dynamics amount to an autonomous dynamical system.…”
Section: Poincaré Recurrence In Autonomous Dynamical Systemsmentioning
confidence: 99%
See 1 more Smart Citation
“…A number of works in the past several years show that online no-regret learning dynamics are Poincaré recurrent in repeated static zero-sum games (see, e.g., [24,20,6]). The proof methods for deriving such results crucially rely on the static nature of the game for the reason that the learning dynamics amount to an autonomous dynamical system.…”
Section: Poincaré Recurrence In Autonomous Dynamical Systemsmentioning
confidence: 99%
“…Despite the classical nature of the study of online no-regret learning dynamics in zero-sum games, the actual transient behavior of such dynamics was historically not as understood. However, in the past several years this topic has gained attention with a number of works studying such dynamics in zero-sum games (and variants thereof) with a particular focus on continuous-time analysis [24,25,20,6,32,23,22]. The unifying emergent picture is that the dynamics are "approximately cyclic" in a formal sense known as Poincaré recurrence.…”
Section: Introductionmentioning
confidence: 99%
“…RD is the continuous-time variant of the well-known multiplicative weights update (MWU) meta-algorithm [Arora et al, 2012b, Kleinberg et al, 2009, and the seminal dynamics in the areas of mathematical evolution, biology, ecology, and evolutionary game theory [Hofbauer andSigmund, 1998, Weibull, 1997]. In recent years, RD has enjoyed a particularly strong surge in applications to learning in multiplayer games [Boone and Piliouras, 2019, Flokas et al, 2020, Hennes et al, 2020, Nagarajan et al, 2020, Sanders et al, 2018, Skoulakis et al, 2021, Sorin, 2020. Despite its algorithmic simplicity, RD is well-known to minimize external regret (a concept later detailed in Section 3.1), thus yielding time-average convergence to a coarse correlated equilibrium [Mertikopoulos et al, 2018, Sorin, 2009.…”
Section: Replicator Dynamicsmentioning
confidence: 99%
“…In zero-sum games the dynamics of standard learning algorithms such as gradient descent do not converge to Nash equilibria. Instead, the resultant dynamics may lead to cycling (Mertikopoulos et al, 2018;Vlatakis-Gkaragkounis et al, 2019;Boone and Piliouras, 2019;Balduzzi et al, 2018), divergence (Bailey and Piliouras, 2018;Cheung, 2018), or formally chaotic behaviours (Cheung andPiliouras, 2019, 2020). In the face of such strong negative results for out-of-the-box optimization methods the development of tailored algorithmic solutions is incentivized, e.g.…”
Section: Related Workmentioning
confidence: 99%