2003
DOI: 10.1145/882262.882309
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Free-viewpoint video of human actors

Abstract: In free-viewpoint video, the viewer can interactively choose his viewpoint in 3-D space to observe the action of a dynamic realworld scene from arbitrary perspectives. The human body and its motion plays a central role in most visual media and its structure can be exploited for robust motion estimation and efficient visualization. This paper describes a system that uses multi-view synchronized video footage of an actor's performance to estimate motion parameters and to interactively re-render the actor's appea… Show more

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Cited by 405 publications
(259 citation statements)
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References 40 publications
(41 reference statements)
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“…Among all of the model based approaches to track human motion, the work by Sidenbladh et al in (2000bSidenbladh et al in ( , 2000a, that by Delamarre and Faugeras in (1999), that by Carranza et al in (2003) and that by Mikic et al in (2003) are the most related to our tracking algorithm. Sidenbladh et al (2000a) perform human motion tracking by first modeling the person using articulated cylinders as body parts.…”
Section: Related Workmentioning
confidence: 99%
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“…Among all of the model based approaches to track human motion, the work by Sidenbladh et al in (2000bSidenbladh et al in ( , 2000a, that by Delamarre and Faugeras in (1999), that by Carranza et al in (2003) and that by Mikic et al in (2003) are the most related to our tracking algorithm. Sidenbladh et al (2000a) perform human motion tracking by first modeling the person using articulated cylinders as body parts.…”
Section: Related Workmentioning
confidence: 99%
“…The way of generating "forces" to align 2D contours of the projected model with the silhouette boundary is similar to the geometric constraints we use in our tracking algorithm. In Carranza et al (2003), first render a human model using graphics hardware and then compare the rendered images (using pixel-wise XOR) with the silhouette images extracted from video sequences to track human motion. Although it is unclear exactly how their XOR errors are formulated as driving forces for optimizing the motion parameters, their gridsearch initialization procedure provides a good way to reduce the problem of local minima.…”
Section: Related Workmentioning
confidence: 99%
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