“…Playing video games may have positive effects (Granic, Lobel, & Engels, 2014 ; Halbrook, O’Donnell & Msetfi, 2019 ), especially on cognitive performance, such as selective attention (Green & Bavelier, 2003 ). However, the main concerns of the public debate are focused on the effects of violent video games on young players’ well‐being (Lobel, Engels, Stone, Burk, & Granic, 2017 ) and possible aggressive behavior (Copenhaver, Mitrofan, & Ferguson, 2017 ). This is in line with the General Aggression Model (Allen, Anderson, & Bushman, 2018 ; Anderson & Bushman, 2002 ), which states that repeated violent video game exposure would result in aggressive behavior.…”