2006
DOI: 10.1111/j.1467-9280.2006.01728.x
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For Efficient Navigational Search, Humans Require Full Physical Movement, but Not a Rich Visual Scene

Abstract: During navigation, humans combine visual information from their surroundings with body-based information from the translational and rotational components of movement. Theories of navigation focus on the role of visual and rotational bodybased information, even though experimental evidence shows they are not sufficient for complex spatial tasks. To investigate the contribution of all three sources of information, we asked participants to search a computer generated "virtual" room for targets. Participants were … Show more

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Cited by 178 publications
(173 citation statements)
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References 26 publications
(43 reference statements)
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“…However, these errors were comparatively small in number (14 participants made no errors at all), and there was no relationship between the display size and the number of revisits made by the remaining participants. This is in line with the findings of Gilchrist et al (2001) and Ruddle and Lessels (2006), who both report fewer revisit errors during large-scale search tasks.…”
Section: Discussionsupporting
confidence: 91%
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“…However, these errors were comparatively small in number (14 participants made no errors at all), and there was no relationship between the display size and the number of revisits made by the remaining participants. This is in line with the findings of Gilchrist et al (2001) and Ruddle and Lessels (2006), who both report fewer revisit errors during large-scale search tasks.…”
Section: Discussionsupporting
confidence: 91%
“…latency, number of visits) was found to correlate strongly with short-term spatial memory measures, but not with age or general intelligence. Revisit behaviour was also measured by Ruddle and Lessels (2006) in a virtual reality (VR) task, where participants searched for multiple targets hidden in an array of boxes. Movement was varied by condition, with participants searching whilst seated at a monitor, standing stationary whilst wearing a VR headset, and actively walking through the virtual display.…”
Section: Introductionmentioning
confidence: 99%
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“…Existing accounts (such as those of: Gollege et al, 1985;Siegel & White, 1975) primarily focus of the use of landmarks and the formation of cognitive maps, with no place for idiothetic representations of movement in space. This is despite other accounts of the fundamental role of proprioception in cognitive mapping (Gallistel, 1990), along with clear empirical demonstrations that self-motion cues scaffold landmark learning (Müller and Wehner, 2010) and route learning (Ruddle and Lessels, 2006). One reason why path integration has not previously been incorporated into theories of navigational development may be that it had mostly been explored and characterised in closed biological systems, such as continuous online vector summation in the desert ant (Wehner & Srinivasan, 1981).…”
Section: Development Of Path Integration 24mentioning
confidence: 98%