2022
DOI: 10.31234/osf.io/nt5mz
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Focusing on Cybersickness: Pervasiveness, Latent Trajectories, Susceptibility, and Effects on the Virtual Reality Experience

Abstract: Although virtual reality (VR) usage has become widespread in the last decade, its adoption has been hampered by experiences of user discomfort known as cybersickness. The present study, in line with the “2020 cybersickness R&D agenda”, sought to provide a broad examination of the cybersickness phenomenon, assessing its pervasiveness, latent trajectories, impacts on the VR experience, and predictor variables. The study was composed of 92 participants living in the Dominican Republic with ages ranging fr… Show more

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