2017
DOI: 10.1177/016146811711901201
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Flows of Literacy across Corporate and User-Produced Virtual Worlds

Abstract: Background/Context Sociocultural research on young people's literate practices with digital media has generally focused on literacy events and practices that are grounded in distinct online locations, such as affinity spaces, specific websites, particular videogames, or virtual worlds. Purpose/Objective/Research Question/Focus of Study Contemporary media landscapes have become networked to such an extent that a transmedial approach is needed to understand the social, cultural, and literate contexts that young … Show more

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Cited by 4 publications
(9 citation statements)
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“…I quickly saw that Nicole and Marie's approach to writing their novel was fluid and joyfulbraiding together many of the literacy practices of fan fiction (Black, 2008), gaming and role-playing (Abrams and Laymer, 2017;Gee and Gee, 2017), Anime arts (Chandler-Olcott and Mahar, 2003) and transmedia play (Siegel, 1995(Siegel, , 2006. My follow up interview questions focused on their collaborative practices, such as, how and when they composed together, and how and why they combined these various literacy practices and "transmedia ecologies" (Black et al, 2017) in their process of world building. In short, I asked Nicole and Marie for a retrospective account of their novel writing practices, guided by the question: What might this multimodal, collaborative novel have to teach us about composing?…”
Section: Methodology and Project Contextmentioning
confidence: 99%
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“…I quickly saw that Nicole and Marie's approach to writing their novel was fluid and joyfulbraiding together many of the literacy practices of fan fiction (Black, 2008), gaming and role-playing (Abrams and Laymer, 2017;Gee and Gee, 2017), Anime arts (Chandler-Olcott and Mahar, 2003) and transmedia play (Siegel, 1995(Siegel, , 2006. My follow up interview questions focused on their collaborative practices, such as, how and when they composed together, and how and why they combined these various literacy practices and "transmedia ecologies" (Black et al, 2017) in their process of world building. In short, I asked Nicole and Marie for a retrospective account of their novel writing practices, guided by the question: What might this multimodal, collaborative novel have to teach us about composing?…”
Section: Methodology and Project Contextmentioning
confidence: 99%
“…The concept of "transmedia ecologies" captures the "rich and fluid practices with literacy and media flows between and across platforms, spaces, and mediums" that make up story worlds (Black et al, 2017). Popular, corporate transmedia such the Sailor Moon franchise, based on a Japanese sh ojo or young women's manga series converge across various media including a TV series, short and feature films, video and table top games, musicals, etc.…”
Section: Meaningful Learning In Mediated Spacesmentioning
confidence: 99%
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