2003
DOI: 10.1111/1467-8535.00329
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Flow experience and positive affect during hypermedia learning

Abstract: In this study positive affective states, experienced by users of a one-hour learning program, in a hypermedia learning environment were assessed. It was expected that a positive mood would occur during learning that would be correlated with high training/learning success. Furthermore, the experience of flow was used to indicate whether the challenges and skills were balanced. The results showed that the users of the training program were put into a positive mood. About a quarter of the users experienced flow. … Show more

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Cited by 67 publications
(51 citation statements)
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“…In terms of outcomes, flow has been linked to academic achievement and learning success in a number of studies (Csikszentmihalyi 1997;Custodero 2002;Ghani 1995;Konradt et al 2001Konradt et al , 2003Rea 2000), covering age groups from elementary school children (Marks 2000;Skinner et al 1990) over secondary schoolers (Goos et al 2002;Shernoff et al 2003) to university students (Guo and Ro 2008;Joo et al 2015;Kiili 2005;Webster et al 1993) and including such diverse settings as foreign language classrooms (Egbert 2003), searching for information on websites (Skadberg and Kimmel 2004) and playing educational computer games (Kiili 2005). Note, however, that in some cases, the association between flow and (apparent) learning success has been shown to be due to the subjective (mis)perception of increased learning rather than actually increased learning (Rossin et al 2009).…”
Section: The Experience Of Flowmentioning
confidence: 99%
“…In terms of outcomes, flow has been linked to academic achievement and learning success in a number of studies (Csikszentmihalyi 1997;Custodero 2002;Ghani 1995;Konradt et al 2001Konradt et al , 2003Rea 2000), covering age groups from elementary school children (Marks 2000;Skinner et al 1990) over secondary schoolers (Goos et al 2002;Shernoff et al 2003) to university students (Guo and Ro 2008;Joo et al 2015;Kiili 2005;Webster et al 1993) and including such diverse settings as foreign language classrooms (Egbert 2003), searching for information on websites (Skadberg and Kimmel 2004) and playing educational computer games (Kiili 2005). Note, however, that in some cases, the association between flow and (apparent) learning success has been shown to be due to the subjective (mis)perception of increased learning rather than actually increased learning (Rossin et al 2009).…”
Section: The Experience Of Flowmentioning
confidence: 99%
“…The survey is usually qualified as a regular method of measuring the optimal forms of experience. Surveys are administered within particular populations, for example, the subscribers to a special group of online services, visitors of some website(s), learners of a certain software product (Ghani & Deshpande, 1994;Harvey, Loomis, & Bell, 1998;Konradt, Filip, & Hoffmann, 2003;Koufaris, 2002;Skadberg & Kimmel, 2004;Trevino & Webster, 1992;Webster, Trevino, & Ryan, 1993). This style of surveying can be called retrospective because it refers to a habitual behavior, related to the cyberspace, to a favorite type of web source, or to a known software product (Huang, 2006;Korzaan, 2003;Montgomery, Sharafi, & Heidman, 2004;Sharafi, Heidman, & Montgomery, 2006).…”
Section: Data Collection Methods In the Optimal Experience Studies Rementioning
confidence: 99%
“…The currently available experience leads to useful recommendations aimed at avoiding some possibly restrictive decisions as well as lessening the negative influences on the visitors and customers of the existing e-shops and at perfecting the design and the usability of the would-be e-marketing sites (Pace, 2004;Rettie, 2001;Siekpe, 2005). The educational applications of the optimal experience methodology have always been thoroughly investigated, and the cyberspace field is not an exception (Chan & Ahem, 1999;Konradt & Sulz, 2001;Konradt et al, 2003;Pearce et al, 2005;Shin, 2006). A flow experience is a significant predictor of the learners' satisfaction with the teaching courses (Shin, 2006).…”
Section: Flow In Diverse Cyberspace-related Activitiesmentioning
confidence: 99%
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