2009
DOI: 10.1007/s11721-009-0036-6
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Flocking for multi-robot systems via the Null-Space-based Behavioral control

Abstract: In this paper the flocking problem for a multi-robot system, consisting in making the robots of a team grouping together, is addressed. The flocking is achieved resorting to the Null-Space-based Behavioral (NSB) control by defining very simple behaviors for each robot of the team and by properly arranging these behaviors in priority. The NSB algorithm, making the robots using only local information, successfully achieves the flocking with or without a rendezvous point and in eventual presence of obstacles. Ext… Show more

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Cited by 74 publications
(67 citation statements)
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References 34 publications
(39 reference statements)
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“…In fact, considering the definition of B ð; _ Þ given in equation (15), and considering the definition of bð _ x i Þ given in equation (17), it is possible to obtain the following equality…”
Section: Braking Forcementioning
confidence: 99%
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“…In fact, considering the definition of B ð; _ Þ given in equation (15), and considering the definition of bð _ x i Þ given in equation (17), it is possible to obtain the following equality…”
Section: Braking Forcementioning
confidence: 99%
“…Considering equations (17) and (19), the amount of energy E d ðq i Þ that can be dissipated by the braking force can be computed as the absolute value of the integral of the dissipated power, namely Considering the fact that, as stated before, when the j th obstacle is active, v i; j ¼ _ s i; j ! 0, we can conclude that…”
Section: Collision Avoidance and Convergencementioning
confidence: 99%
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“…The main disadvantage of this type of architecture is that it does not scale well with an increasing number of robots since the position error propagates cumulatively from leader to follower. In other solutions no leaders are designated and robots react to the positions of their neighbouring robots, while moving in an emergent direction (Antonelli et al, 2008;Spears et al, 2004). These last solutions usually need global information according to the desired direction of movement, which makes them not scalable.…”
Section: Introductionmentioning
confidence: 99%
“…PF does not allow splitting into sub-groups, and potential joining is much harder than in our proposed solution thanks to the way neighbours are chosen. Antonelli et al (2008) propose a method that also creates collective movement placing robots in a hexagonal lattice but it also needs a virtual goal which limits the scalability and application on real robots. The control of real robots if performed off-board, using a camera that tracks the positions of the robots, and sending commands to the motors.…”
Section: Introductionmentioning
confidence: 99%