1954
DOI: 10.1017/s0001924000097918
|View full text |Cite
|
Sign up to set email alerts
|

Flight Simulators

Abstract: The 893rd Lecture to be given before the Royal Aeronautical Society was held under the auspices of the Belfast Branch on 10th December 1953. Rear Admiral M. S. Slattery, C.B., President of the Belfast Branch, presided, and welcomed the visitors. He expressed the regrets of the Branch that the President of the Society, Sir William Farren, C.B., M.B.E., M.A., F.R.S., F.R.Ae.S., was unable to be present, but welcomed the Secretary, Dr. A. M. Ballantyne.The Branch President, introducing the lecturers, said: —Mr. R… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

1957
1957
2020
2020

Publication Types

Select...
3

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
(1 citation statement)
references
References 2 publications
0
1
0
Order By: Relevance
“…As VR was first used to describe an ensemble of computer-related tools by J. Lanier, this domain is strongly rooted in technologies and marketing (Krueger, 1991;, thus aiming at recreating a reality specifically depicted on a computer interface (McGovern, 1994). It is important to note that precursors of virtual reality existed long before the advent of computer sciences: applied domains used artificial simulations such as interactive vehicle simulators for pilot formation or evaluation (Lahy, 1927), and even for leisure purposes (see Gigante, 1993;Ringham & Cutler, 1954). These tools used multimodal stimulations synchronized with optic flow (videos) to reproduce real-like situations.…”
Section: Virtual Reality For Research In Human Behavioursmentioning
confidence: 99%
“…As VR was first used to describe an ensemble of computer-related tools by J. Lanier, this domain is strongly rooted in technologies and marketing (Krueger, 1991;, thus aiming at recreating a reality specifically depicted on a computer interface (McGovern, 1994). It is important to note that precursors of virtual reality existed long before the advent of computer sciences: applied domains used artificial simulations such as interactive vehicle simulators for pilot formation or evaluation (Lahy, 1927), and even for leisure purposes (see Gigante, 1993;Ringham & Cutler, 1954). These tools used multimodal stimulations synchronized with optic flow (videos) to reproduce real-like situations.…”
Section: Virtual Reality For Research In Human Behavioursmentioning
confidence: 99%