The 27th International Conference on 3D Web Technology 2022
DOI: 10.1145/3564533.3564561
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Flexible Photorealistic VR Training System for Electrical Operators

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Cited by 3 publications
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“…The scenario ontology and descriptors are comprehensively described in Section IV. The creation of synthetic 3D content for scenes, objects, and equipment is achievable through the use of our scene editor and the Unity game engine, but it is beyond the scope of this paper [19].…”
Section: Overview Of the Approachmentioning
confidence: 99%
“…The scenario ontology and descriptors are comprehensively described in Section IV. The creation of synthetic 3D content for scenes, objects, and equipment is achievable through the use of our scene editor and the Unity game engine, but it is beyond the scope of this paper [19].…”
Section: Overview Of the Approachmentioning
confidence: 99%