Finish—Spare the Shame: Realism of Hellish Quart and Alt-Sarmatian Ideology
Tomasz Z. Majkowski,
Magdalena Kozyra,
Aleksandra Prokopek
Abstract:This article provides in-depth analysis of Hellish Quart: a fighting game set in 17th century Polish–Lithuanian Commonwealth, and cherished for its realism, vis-a-vis Neosarmatian ideology of the Polish alt-right: the current iteration of centuries-old origin myth of Polish nobility. While we do not consider the game a willing participant in the proliferation of Alt-Sarmatian ideas, we claim the pervasiveness of Sarmatism within Polish national identity makes it difficult not to consider the conservative appro… Show more
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