2003
DOI: 10.1117/12.476596
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Fine-grain scalable video coding using 3D wavelets and active meshes

Abstract: This article introduces a novel approach for scalable video coding based on an analysis-synthesis scheme. Active meshes are used to represent motion model, this permits to exploit temporal redundancy along motion trajectories in a video sequence using temporal wavelet transform. The use of 3D wavelets in the coding strategy provides natural scalability functionalities to the video coder. Furthermore, the analysis-synthesis scheme allows to decouple motion and texture and to code these informations separately. … Show more

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Cited by 5 publications
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“…In [1], motion field continuities are handled by the use of triangular motionadaptive meshes. However, meshes are not able to efficiently represent the motion field discontinuities, nor able to handle texture occlusions and disocclusions.…”
Section: Introductionmentioning
confidence: 99%
“…In [1], motion field continuities are handled by the use of triangular motionadaptive meshes. However, meshes are not able to efficiently represent the motion field discontinuities, nor able to handle texture occlusions and disocclusions.…”
Section: Introductionmentioning
confidence: 99%