Proceedings of 1993 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS '93)
DOI: 10.1109/iros.1993.583190
|View full text |Cite
|
Sign up to set email alerts
|

Finding the 3D shortest path with visibility graph and minimum potential energy

Abstract: Finding a three dimensional shortest path is of importance in the development of automatic path lplanning for mobile robots and robot manipulators, and for practical implementation the algorithms require to be efficient.Presented is a method for shortest path planning in three dimensional space in the presence of convex polyhedra. It is based on the visibility graph approach, extended from two to three dimensional space. A collineatiorn is introduced for identification of visible edges in the three dimensional… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3

Citation Types

0
9
0

Publication Types

Select...
3
3
1

Relationship

0
7

Authors

Journals

citations
Cited by 10 publications
(10 citation statements)
references
References 14 publications
0
9
0
Order By: Relevance
“…Likewise, in order to construct a visibility graph (Jiang et al, 1993; Lozano-Pérez and Wesley, 1979), it is necessary to have a global Euclidean embedding of the configuration space, as well as a priori understanding of shortest line segments that constitute common tangents between obstacles and tangents from start/goal points to the obstacles. In addition, at the construction stage of a visibility graph, those tangents do not take into account the underlying non-uniform traversal costs, and hence are not the optimal tangent curves.…”
Section: Introductionmentioning
confidence: 99%
“…Likewise, in order to construct a visibility graph (Jiang et al, 1993; Lozano-Pérez and Wesley, 1979), it is necessary to have a global Euclidean embedding of the configuration space, as well as a priori understanding of shortest line segments that constitute common tangents between obstacles and tangents from start/goal points to the obstacles. In addition, at the construction stage of a visibility graph, those tangents do not take into account the underlying non-uniform traversal costs, and hence are not the optimal tangent curves.…”
Section: Introductionmentioning
confidence: 99%
“…In fact, finding the globally shortest path has been proven to be NP-hard in 3-D with polyhedral obstacles in the framework known as configuration space by Canny and Rief [17]. Approximation methods, which are the only practical approaches, seek paths whose length is 1+ times the actual minimal path [18], [19], [20], [21]. However, those methods are either only theoretical and only works for polyhedral obstacles, or have high complexity which are unsuitable for on-line implementation.…”
Section: Introductionmentioning
confidence: 99%
“…On the other hand, 3D path planning problems have been studied extensively for many years. There were several different approaches available including Evolutionary Algorithms (EA) (Hasircioglu et al, 2008;Mittal and Deb, 2007), VL (Jiang et al, 1993) and Dubin circles (Ambrosino et al, 2006), to name but three. In (Hasircioglu et al, 2008) EA and Bspline curves for off-line 3D path planning were used.…”
Section: Introductionmentioning
confidence: 99%