Proceedings of the CHI Conference on Human Factors in Computing Systems 2024
DOI: 10.1145/3613904.3642746
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Finding My Voice over Zoom: An Autoethnography of Videoconferencing Experience for a Person Who Stutters

Shaomei Wu,
Jingjin Li,
Gilly Leshed
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Cited by 2 publications
(1 citation statement)
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“…[28]. First-person research methods have grown in popularity in HCI and have been valued and adopted by many researchers to obtain a lived and embodied understanding of technologies or phenomena [18,35,42,43,66,73,74,103]. For example, Höök [43] used firstperson method to study the embodied experience of horseback riding and translated the learned insights into design.…”
Section: First-person Research Methods and Research Positionalitymentioning
confidence: 99%
“…[28]. First-person research methods have grown in popularity in HCI and have been valued and adopted by many researchers to obtain a lived and embodied understanding of technologies or phenomena [18,35,42,43,66,73,74,103]. For example, Höök [43] used firstperson method to study the embodied experience of horseback riding and translated the learned insights into design.…”
Section: First-person Research Methods and Research Positionalitymentioning
confidence: 99%