2020
DOI: 10.1007/s10107-020-01527-9
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Finding and verifying the nucleolus of cooperative games

Abstract: The nucleolus offers a desirable payoff-sharing solution in cooperative games, thanks to its attractive properties-it always exists and lies in the core (if the core is nonempty), and it is unique. The nucleolus is considered as the most 'stable' solution in the sense that it lexicographically minimizes the dissatisfactions among all coalitions. Although computing the nucleolus is very challenging, the Kohlberg criterion offers a powerful method for verifying whether a solution is the nucleolus in relatively s… Show more

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Cited by 12 publications
(5 citation statements)
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References 24 publications
(59 reference statements)
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“…A challenging part of our project was to compute the nucleolus of generalized matching games consisting of up to fifteen countries. For this we used the state-of-the-art Lexicographical Descent method of [9]. Future Research.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…A challenging part of our project was to compute the nucleolus of generalized matching games consisting of up to fifteen countries. For this we used the state-of-the-art Lexicographical Descent method of [9]. Future Research.…”
Section: Discussionmentioning
confidence: 99%
“…For the Shapley value, we were still able to implement a naive approach relying directly on (1). However, computing the nucleolus of a generalized matching game is highly nontrivial for the number of countries we consider: we had to use the Lexicographical Descent method of [9], which is the state-of-the-art method in nucleolus computation. 7 Solutions.…”
Section: The Simulationsmentioning
confidence: 99%
“…However, a naive approach for computing the nucleolus of a partitioned matching games is not possible for the high number of countries we consider. We therefore use the Lexicographical Descent method of [13], which is the state-of-the-art method in nucleolus computation. 10 Solutions.…”
Section: Simulations Detailsmentioning
confidence: 99%
“…A challenging part of our project was to compute the nucleolus of partitioned matching games consisting of up to fifteen countries. For this we used the state-of-the-art Lexicographical Descent method of [13].…”
Section: Convexity and Quasibalancednessmentioning
confidence: 99%
“…To compute the target numbers for each of the countries, Benedek et al (2022) used two solution concepts, the benefit value and the contribution value, which can be computed in linear time, 2 and two solution concepts, the Shapley value and the nucleolus, which in general take exponential time to compute; in particular, they employed the state-of-the-art method (Benedek et al, 2021) for computing the nucleolus. From their simulations, the Shapley value yielded the best results.…”
Section: Matching Games and Generalizationsmentioning
confidence: 99%