Signal Processing, Pattern Recognition, and Applications / 722: Computer Graphics and Imaging 2011
DOI: 10.2316/p.2011.722-006
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Figure Out Perspectives: Perceptually Realistic Avatar Visualization

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Cited by 3 publications
(1 citation statement)
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“…This can be achieved by manipulating the standard camera model of computer graphics (Agrawala et al 2000;Singh 2002;Yu & McMillan 2004), the image plane (Zelnik-Manor et al 2005;Carroll et al 2009) and the object geometry (Franke et al 2007). Nonphotorealistic rendering can also be used for usercentred visualizations (Wojdziak, Zavesky, et al 2011). The interface can convey information by adapting to the physical presence of the viewer.…”
Section: Related Workmentioning
confidence: 99%
“…This can be achieved by manipulating the standard camera model of computer graphics (Agrawala et al 2000;Singh 2002;Yu & McMillan 2004), the image plane (Zelnik-Manor et al 2005;Carroll et al 2009) and the object geometry (Franke et al 2007). Nonphotorealistic rendering can also be used for usercentred visualizations (Wojdziak, Zavesky, et al 2011). The interface can convey information by adapting to the physical presence of the viewer.…”
Section: Related Workmentioning
confidence: 99%