2019
DOI: 10.1007/s11042-019-7231-2
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Fighting the game. Command systems and player-avatar interaction in fighting games in a social cognitive neuroscience framework

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Cited by 3 publications
(2 citation statements)
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“…Similarly, we can let another experienced developer to process the jobs of modeling all the different civilians. For more research into game development, please refer to [28][29][30][31][32][33][34][35][36].…”
Section: Related Workmentioning
confidence: 99%
“…Similarly, we can let another experienced developer to process the jobs of modeling all the different civilians. For more research into game development, please refer to [28][29][30][31][32][33][34][35][36].…”
Section: Related Workmentioning
confidence: 99%
“…A slightly different perspective is that adopted in the paper "Fighting the game. Command systems and player-avatar interaction in fighting games in a social cognitive neuroscience framework" [8]. This work builds on the observation that video games in many cases require the player to interact using an avatar whose body shares many features with the player's biological body.…”
mentioning
confidence: 99%