2020
DOI: 10.1016/j.geb.2020.06.006
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Fictitious play in networks

Abstract: This paper studies …ctitious play in networks of noncooperative twoperson games. We show that continuous-time …ctitious play converges to the set of Nash equilibria if the overall n-person game is zero-sum. Moreover, the rate of convergence is 1= , regardless of the size of the network. In contrast, arbitrary nperson zero-sum games with bilinear payo¤ functions do not possess the continuoustime …ctitious-play property. As extensions, we consider networks in which each bilateral game is either strategically zer… Show more

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Cited by 9 publications
(6 citation statements)
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“…Additionally, every potential game has the fictitious play property and converges to equilibrium [25]. This means that there will be two equilibrium points according to the beliefs of the players.…”
Section: Fig 3: Lte Selection Example Of the Gamementioning
confidence: 99%
“…Additionally, every potential game has the fictitious play property and converges to equilibrium [25]. This means that there will be two equilibrium points according to the beliefs of the players.…”
Section: Fig 3: Lte Selection Example Of the Gamementioning
confidence: 99%
“…SFP and its variants have recently attracted a lot of attention in AI research [36,37,42,18,17]. There is a significant literature that analyze SFP in different models [3,7,21,19], and the paper that is most closely related to our work is [12]. Fudenberg and Takahashi [12] also examines the heterogeneity issue and anticipate belief homogenization in the limit under 2-population settings.…”
Section: Introductionmentioning
confidence: 99%
“…On the other hand, networked multi-agent learning constitutes one of the current frontiers in AI and ML research [43,30,16]. Recent theoretical advances on network games provide conditions for learning behaviors to be not chaotic [6,34], and investigate the convergence of Q-learning and continuous-time FP in the case of network competitions [7,28]. However, [7,28] consider that there is only one agent on each vertex, and hence their models are essentially for homogeneous systems.…”
Section: Introductionmentioning
confidence: 99%
“…The study of Multi-Agent Learning in competitive settings has achieved a number of successes within the context of zero-sum games and their network variants These games model perfect competition between agents, yielding an underlying structure which make them amenable for studying multi-agent learning. In particular it is known that certain learning dynamics asymptotically converge to an equilibrium in network zero-sum games (Ewerhart and Valkanova 2020;Leonardos, Piliouras, and Spendlove 2021; Copyright © 2024, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.…”
Section: Introductionmentioning
confidence: 99%