“…The tapping task chosen was not a Fitts' reciprocal tapping task as used in other similar pointing performance studies Cockburn et al, 2012;Bi et al, 2013), but a gaming task in which the participants needed to visually search the screen for the next button to tap. Instead of adopting the "standard" Fitts' Law tapping task, most related studies adopted text entry tasks such as text creation and text copying (MacKenzie and Soukoreff, 2002;Lee and Zhai, 2009;Fukumoto, 2009;Zheng et al, 2012).…”