2005
DOI: 10.1007/11595014_13
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Feeling and Reasoning: A Computational Model for Emotional Characters

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Cited by 168 publications
(139 citation statements)
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“…Examples include the FLAME (Fuzzy Logic Adaptive Model of Emotions) model of El Nasr et al described in [11]. The FearNot model of Dias and Paiva explained in [12]. A final example is GEmA (Generic Emotional Agent) model described in [13] among others.…”
Section: Computational Models Of Appraisalmentioning
confidence: 99%
“…Examples include the FLAME (Fuzzy Logic Adaptive Model of Emotions) model of El Nasr et al described in [11]. The FearNot model of Dias and Paiva explained in [12]. A final example is GEmA (Generic Emotional Agent) model described in [13] among others.…”
Section: Computational Models Of Appraisalmentioning
confidence: 99%
“…Their model is integrated into an existing affective agent architecture [9] and comprises an empathic appraisal component and an empathic response component. A perceived event by an agent that evokes an emotional cue in another agent is input to the empathic appraisal component together with the emotional cue.…”
Section: Related Workmentioning
confidence: 99%
“…Mood is defined as the empathizing agent's mood which then affects the intensity of the empathic emotion as it affects that of other emotions (cf. [9]). Personality refers to the empathizing agent's resistance to feel particular emotions.…”
Section: Related Workmentioning
confidence: 99%
“…[10]. In FearNot!, characters run the FAtiMA [11] architecture, including a generative planner. Plot-centred approaches may also involve generative planning [12] but risk conflict between pre-determined outcomes and character freedom-to-act, problematic in role-play where human actors require interactional freedom with each other and the virtual actors.…”
Section: State-of-the-artmentioning
confidence: 99%
“…These characters have autobiographical memory, individual personalities, a model of the Spryte culture, and improvisational capabilities to enable social and emotional learning through RP and affective engagement in a complex social environment. The affective mind is being built upon FAtiMA [11] combined with the PSI [16] model. Affective models are seen here as a key component of virtual actors given the need to affectively engage participants and spectators in the dramatic environment.…”
Section: The Oraclementioning
confidence: 99%