2018
DOI: 10.1055/s-0038-1626727
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Feasibility Testing of a Wearable Behavioral Aid for Social Learning in Children with Autism

Abstract: This feasibility study supports the utility of a wearable device for social affective learning in ASD children and demonstrates subtle differences in how ASD and NC children perform on an emotion recognition task.

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Cited by 53 publications
(37 citation statements)
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References 63 publications
(91 reference statements)
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“…Several papers have focussed on using computer vision to develop assistive technologies for ASD children [40][41][42][43] . For example, researchers 40,42,43 developed and evaluated a wearable assistive technology to help ASD children with emotion recognition. Vahabzadeh et al 44 .…”
Section: Facial Expression/emotionmentioning
confidence: 99%
“…Several papers have focussed on using computer vision to develop assistive technologies for ASD children [40][41][42][43] . For example, researchers 40,42,43 developed and evaluated a wearable assistive technology to help ASD children with emotion recognition. Vahabzadeh et al 44 .…”
Section: Facial Expression/emotionmentioning
confidence: 99%
“…15 Children with ASD have demonstrated deficits in facial processing abilities, such as distinguishing fear from surprise and identifying subtler emotions. 69 Children also struggle with facial engagement and eye contact. 10,11 Teaching these skills to children with autism is important for social development and is closely linked with empathy.…”
Section: Introductionmentioning
confidence: 99%
“…To address the complications associated with accessing the clinical setting and to expedite children’s access to therapy, we have begun development of a system to deliver therapy at home using a machine-learning-assisted software system that runs on Google Glass paired with an Android smartphone, designed for use in the child’s natural environment during social interactions with friends and family members. 30–32 It recognizes eight emotions, as described in detail by Ekman et al: happiness, sadness, anger, disgust, surprise, fear, neutral, and contempt (named “meh” in child-friendly terms), which are recognized as theoretically universal emotions. 3335 The Glass provides audiovisual feedback to the wearer that corresponds to which of the eight emotions the Glass recognizes during social interactions through its outward-facing camera.…”
Section: Introductionmentioning
confidence: 99%
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“…Beyond single time-point diagnostics, the results of the present study can inform areas of focus for future digital phenotyping 25 efforts for ASD. At-home digital therapies for ASD 5,6,26 could benefit from targeted tracking of behavioral features in order to provide customized digital therapies to the child. Dual-purpose digital therapies aimed at simultaneous data capture and intervention 2730 could focus the area of target towards capturing salient behaviors.…”
Section: Future Outlookmentioning
confidence: 99%