2017
DOI: 10.1109/tvcg.2016.2532331
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Fauxvea: Crowdsourcing Gaze Location Estimates for Visualization Analysis Tasks

Abstract: This is the accepted version of the paper.This version of the publication may differ from the final published version. Abstract-We present the design and evaluation of a method for estimating gazes during the analysis of static visualizations using crowdsourcing. Understanding gaze patterns is helpful for evaluating visualizations and user behaviors, but traditional eye-tracking studies require specialized hardware and local users. To avoid these constraints, we created a method called Fauxvea, which crowdsour… Show more

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Cited by 13 publications
(13 citation statements)
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“…We have replicated earlier work (Gomez et al, 2017;Jiang et al, 2015) by showing that gaze 23/29 and mouse exploration heatmaps are qualitatively similar.…”
Section: Similarities Between Mouseviewjs and Eye Trackingsupporting
confidence: 88%
See 3 more Smart Citations
“…We have replicated earlier work (Gomez et al, 2017;Jiang et al, 2015) by showing that gaze 23/29 and mouse exploration heatmaps are qualitatively similar.…”
Section: Similarities Between Mouseviewjs and Eye Trackingsupporting
confidence: 88%
“…Plenty of studies have established that the cursor-locked apertures produces exploration behaviour that resembles gaze behaviour during free viewing (Blackwell et al, 2000;Gomez et al, 2017;Jiang et al, 2015). The purpose of the current validation study was to extend previous validation efforts into a preferential looking paradigm with pairs of affective stimuli.…”
Section: Validation Studymentioning
confidence: 99%
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“…Similarly, evaluation setups using eye trackers [7,50] might get completely removed from the equation due to hygiene requirements. Work that seeks to simulate eye movements without the need of special hardware, such as BubbleView [23] and Fauxvea [16] might become more relevant. These approaches aim to blur the screen with the exception of a small circular area, which the user can shift to reveal the screen content or where the authors aim to predict saliency maps of user attention.…”
Section: Research Pipelines and Evaluation Methods In Visualizationmentioning
confidence: 99%