2012
DOI: 10.1016/j.cpc.2012.01.003
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Fast neighbor lists for adaptive-resolution particle simulations

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Cited by 25 publications
(21 citation statements)
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“…Here we assume the same configuration as in a benchmark test in a two-dimensional rectangular region (Fig. 2a), combining large node-spacing zone (Zone I) and small node-spacing zone (Zone II) connected on the right to Zone I (Awile et al, 2012). The node spacing for each zone is constant at h I and h II , respectively, and the size ratio is defined as λ = h I /h II .…”
Section: Bubble Mesh Methodsmentioning
confidence: 99%
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“…Here we assume the same configuration as in a benchmark test in a two-dimensional rectangular region (Fig. 2a), combining large node-spacing zone (Zone I) and small node-spacing zone (Zone II) connected on the right to Zone I (Awile et al, 2012). The node spacing for each zone is constant at h I and h II , respectively, and the size ratio is defined as λ = h I /h II .…”
Section: Bubble Mesh Methodsmentioning
confidence: 99%
“…We reduce the computational time by introducing an adaptive resolution (AR) cell list (Awile et al, 2012). In the AR cell lists, an adaptive tree data structure is employed, and each node is assigned to one of the different tree levels that are divided according to the cutoff radius.…”
Section: Bubble Mesh Methodsmentioning
confidence: 99%
“…Figure 4.12a shows the times spent in each step of the simulation algorithm. The overall scaling of the computational cost appears linear with the total number of particles in the simulation, but has an upper bound of O(N log N ) due to the adaptive tree used in the neighbor-list algorithm [3]. In the benchmarks presented here, particle selforganization (step 4 in the algorithm in §3.2.2) is done every 10 time steps and represents 36% of the total CPU time 2 .…”
Section: Curvature-driven Surface Refinementmentioning
confidence: 99%
“…Of the time spent for the particles to self-organize, 57% comes from constructing the DC-PSE operators (step 4(a)) for evaluating the monitor function and for interpolating the particle intensities to the adapted particle positions. 38% of the self-organization time is spent constructing neighbor lists (step 4(e)-iii) using the algorithm of Awile et al [3]. Insertion/removal of particles and gradient descent on the self-organization energy (step 4(e) without 4(e)-iii), jointly account for the remaining 5% of the self-organization time (1.8% of the total simulation time).…”
Section: Curvature-driven Surface Refinementmentioning
confidence: 99%
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