Proceedings of the Conference on High Performance Graphics 2009 2009
DOI: 10.1145/1572769.1572796
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Fast minimum spanning tree for large graphs on the GPU

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Cited by 93 publications
(51 citation statements)
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“…lg n MST-Boruvaka [21] m lg n lg n m lg n Suffix Tree [12] nk k nk Suffix Array [12] nk lg m k lg m nk lg m/C FFT [13] n lg n lg n n lg n/C List Ranking [17] n lg n lg n n lg n APSP [8] n 3 lg n n lg n n 3 lg n/( √ ZC)…”
Section: Algorithmsmentioning
confidence: 99%
“…lg n MST-Boruvaka [21] m lg n lg n m lg n Suffix Tree [12] nk k nk Suffix Array [12] nk lg m k lg m nk lg m/C FFT [13] n lg n lg n n lg n/C List Ranking [17] n lg n lg n n lg n APSP [8] n 3 lg n n lg n n 3 lg n/( √ ZC)…”
Section: Algorithmsmentioning
confidence: 99%
“…Harish and Narayanan [10] describe implemen- tations of important graph algorithms such as BFS, SingleSource Shortest Paths, Minimum Spanning Tree, etc. Vineet et al [23] and Nobari et al [20] propose computing the minimum spanning tree and forest, respectively, on GPUs. All of these approaches rely on atomic instructions for updating shared data, and none of them exploit algebraic properties.…”
Section: Related Workmentioning
confidence: 99%
“…Vineet et al develop a GPU implementation of Boruvka's minimum spanning tree algorithm using data parallel primitives such as sort, scan and reduce [24]. Merrill et al discuss parallelization strategies and performance characterization of GPU graph traversals using various algorithms based on data parallel primitives [18].…”
Section: Related Workmentioning
confidence: 99%