2007 IEEE Nuclear Science Symposium Conference Record 2007
DOI: 10.1109/nssmic.2007.4437102
|View full text |Cite
|
Sign up to set email alerts
|

Fast GPU-Based CT Reconstruction using the Common Unified Device Architecture (CUDA)

Abstract: Abstract-The Common Unified Device Architecture (CUDA) is a fundamentally new programming approach making use of the unified shader design of the most current Graphics Processing Units (GPUs) from NVIDIA. The programming interface allows to implement an algorithm using standard C language and a few extensions without any knowledge about graphics programming using OpenGL, DirectX, and shading languages.We apply this revolutionary new technology to the FDK method, which solves the three-dimensional reconstructio… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1

Citation Types

0
83
0

Year Published

2008
2008
2019
2019

Publication Types

Select...
5
4

Relationship

1
8

Authors

Journals

citations
Cited by 112 publications
(83 citation statements)
references
References 7 publications
0
83
0
Order By: Relevance
“…A common strategy to speed up the back-projection step involves the use of graphics processing units (GPUs). In recent years several implementations have resulted in processing time reduction factors of up to 40 [9][10][11][12][13][14][15], most of them using the compute unified device architecture (CUDA). The modularity in our architecture facilitates the substitution of any module for a GPU kernel.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…A common strategy to speed up the back-projection step involves the use of graphics processing units (GPUs). In recent years several implementations have resulted in processing time reduction factors of up to 40 [9][10][11][12][13][14][15], most of them using the compute unified device architecture (CUDA). The modularity in our architecture facilitates the substitution of any module for a GPU kernel.…”
Section: Discussionmentioning
confidence: 99%
“…proposed by Feldkamp et al (FDK) [6] are still widely used for solving the 3D reconstruction task because of their straightforward implementation and computational efficiency [4]. Almost every aspect of the reconstruction process has been studied: there is literature on algorithm variations for different trajectories [7,8], optimizations using graphic processing units (GPUs) [9][10][11][12][13][14][15], strategies to reduce cone beam artifacts [16,17], study of consistency conditions [18], optimization of the back-projection step [19], etc. However, in a real practical system, the implementation of a reconstruction algorithm core such as FDK is just an initial step of the process, and there 1…”
mentioning
confidence: 99%
“…In 2007, the work by Xu and colleagues was further extended to real-time reconstruction (Xu and Mueller, 2007), such that interactive 3D image generation could be performed for flat-panel x-ray detectors and C-arm gantries. During the same year, Scherl et al (2007) were one of the first to use the CUDA programming language for FBP, while Yan et al (2008) still used OpenGL and Sharp et al (2007) used the Brook programming environment. Zhao et al (2009) focused on the problem of reconstruction of large volumes (e.g.…”
Section: Ctmentioning
confidence: 99%
“…In particular, utilizing the compute unified device architecture (CUDA) compatible GPUs [12], to parallelize FDK computation has gained popularity due to its high-performance and low-cost implementation as compared to other devices [2], [13], [14]. In general, using implementations based on CUDA offloads the performance bottleneck of a CPU-based sequential code.…”
Section: Introductionmentioning
confidence: 99%