2010
DOI: 10.1111/j.1467-8659.2010.01775.x
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Fast Generation of Pointerless Octree Duals

Abstract: Abstract. Geometry processing applications frequently rely on octree structures, since they provide simple and efficient hierarchies for discrete data. However, octrees do not guarantee direct continuous interpolation of this data inside its nodes. This motivates the use of the octree's dual structure, which is one of the simplest continuous hierarchical structures. With the emergence of pointerless representations, with their ability to reduce memory footprint and adapt to parallel architectures, the generati… Show more

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Cited by 22 publications
(25 citation statements)
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“…Pointerless-quadtree-based adaptive grid construction 1) Quadtree: To generate the quadtree-based grid, we use a pointerless quadtree concept originally proposed by [16] which uses the hashing method proposed by [17] and shown in Figure 3 to store the quadtree nodes instead of using parent-child relation in nodes traversals in pointer quadtree. By using DepthFirst Search (DFS) ordering in nodes traversals a pointerless quadtree provides slightly optimization in memory utilisation with shorter traversals.…”
Section: Methodsmentioning
confidence: 99%
See 4 more Smart Citations
“…Pointerless-quadtree-based adaptive grid construction 1) Quadtree: To generate the quadtree-based grid, we use a pointerless quadtree concept originally proposed by [16] which uses the hashing method proposed by [17] and shown in Figure 3 to store the quadtree nodes instead of using parent-child relation in nodes traversals in pointer quadtree. By using DepthFirst Search (DFS) ordering in nodes traversals a pointerless quadtree provides slightly optimization in memory utilisation with shorter traversals.…”
Section: Methodsmentioning
confidence: 99%
“…2) Spatial hashing: This work applies the same hashing principle as in [16], [24], and [17]. We store the depth and the quadrant coordinates for each node using a hashing method, where the d is the level (depth) of the subdivision and C is a tuple, which defines the subdivision labeling of a certain image block, where C can be calculated recursively as follows:…”
Section: Methodsmentioning
confidence: 99%
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