ACM SIGGRAPH Asia 2008 Papers 2008
DOI: 10.1145/1457515.1409119
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Fast animation of turbulence using energy transport and procedural synthesis

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Cited by 58 publications
(70 citation statements)
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“…Recently curl operation [46] is applied on Perlin [9,47] and wavelet vector noises [48] to generate turbulent components at various frequencies and scales. Energy cascade is modeled to include spatial distribution and turbulence dynamics using local assembled wavelets [48], linear k-e equation [47], oneequation [9], and complete tow-equation of k-e [49,10]. Instead of directly layering turbulence components on the basic flow, Zhao et al [41] modeled fluctuations as controllable turbulence force to agitate the basic flow.…”
Section: Subscale Turbulence Modelmentioning
confidence: 99%
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“…Recently curl operation [46] is applied on Perlin [9,47] and wavelet vector noises [48] to generate turbulent components at various frequencies and scales. Energy cascade is modeled to include spatial distribution and turbulence dynamics using local assembled wavelets [48], linear k-e equation [47], oneequation [9], and complete tow-equation of k-e [49,10]. Instead of directly layering turbulence components on the basic flow, Zhao et al [41] modeled fluctuations as controllable turbulence force to agitate the basic flow.…”
Section: Subscale Turbulence Modelmentioning
confidence: 99%
“…Adaptive mesh [3], irregular mesh [4,5], and dynamical mesh [6] are proposed to reduce the numerical dissipation without significantly increasing computation. Rather than directly reducing the numerical dissipation, several methods generate artificial details to compensate for visual loss using vorticity confinement [7,8] and subscale turbulence models [9,10]. Grid-based methods require resampling flow field, which is equivalent to the low-pass filter to smear out high-frequency components.…”
Section: Introductionmentioning
confidence: 99%
“…In contrast to this, our work targets the interaction of objects with the fluid, namely turbulence created by flows around obstacles. While previously used methods either require a manual seeding of turbulence [Selle et al 2005] or rely on the simulation to resolve the interaction with the object accurately enough [Kim et al 2008b;Narain et al 2008], we precompute the turbulence generated around an object using techniques from the wall flow theory of traditional computational fluid dynamics (CFD). Such theory models the behavior of near-wall regions of flow around objects, which is important since these boundary layers strongly influence forces on the object as well as shed turbulent structures.…”
Section: Introductionmentioning
confidence: 99%
“…Our method also elegantly handles turbulent free surface flows, a topic that has been barely studied in previous work other than the work of Selle et al [2005] and Narain et al [2008]. In addition, our method can accurately compute turbulent wakes around objects that are too fine to be resolved on the simulation grid.…”
Section: Introductionmentioning
confidence: 99%
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