2004
DOI: 10.1142/s0129054104002686
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Fast Algorithms for 3-D Dominance Reporting and Counting

Abstract: We present in this paper fast algorithms for the 3-D dominance reporting and counting problems, and generalize the results to the d-dimensional case. Our 3-D dominance reporting algorithm achieves O( log n/ log log n+f) query time using O(n log ∊ n) space, where f is the number of points satisfying the query and ∊>0 is an arbitrarily small constant. For the 3-D dominance counting problem (which is equivalent to the 3-D range counting problem), our algorithm runs in O(( log n/ log log n)2) time using O(n log… Show more

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Cited by 10 publications
(13 citation statements)
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“…We call this version fast fractional cascading. This result improves over our previous result in [24], which achieves the same search complexity but requires non-linear space. We will first revisit the non-linear space solution and then explain how to reduce the storage cost to linear.…”
Section: Fast Fractionalsupporting
confidence: 58%
See 2 more Smart Citations
“…We call this version fast fractional cascading. This result improves over our previous result in [24], which achieves the same search complexity but requires non-linear space. We will first revisit the non-linear space solution and then explain how to reduce the storage cost to linear.…”
Section: Fast Fractionalsupporting
confidence: 58%
“…i = n). An important property of the Cartesian tree is given by the following observation [12] Using Observation 2.1, combined with the techniques to compute the nearest common ancestors [13] (see also [1]) in constant time, we have shown in [24] Note that C should be transformed into a suitable form to enable the computation of nearest common ancestors in constant time.…”
Section: Cartesian Treesmentioning
confidence: 99%
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“…In more detail, we use a method similar to that used to answer three-sided range queries [10,9,8], where we have to find all points with x-coordinate between i and j and y-coordinate greater than k.…”
Section: Reporting Cut Setsmentioning
confidence: 99%
“…Shi and JaJa [7] describe an algorithm with O (n log n) preprocessing time and O (S +log n) query time; the algorithm will take only O (S) time if the locations of x 1 and x 2 are known. We first give a simpler description of their algorithm.…”
Section: Three-sided Queriesmentioning
confidence: 99%