“…In games of imperfect public monitoring, players observe a public signal
, which is the only information they have about their partner's play. The distribution of
conditional on contribution levels
is common knowledge and satisfies a continuity requirement: for small changes in actions, the change in the distribution of the signal is also small (see Guéron,
2015). We use a noise structure that is multiplicative in the sum of contributions made by two players:
where the
are i.i.d .…”