2017
DOI: 10.1007/s10639-017-9644-8
|View full text |Cite
|
Sign up to set email alerts
|

Factors, issues and interdependencies in the incorporation of a Web 2.0 based learning environment in higher education

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
4
0

Year Published

2020
2020
2022
2022

Publication Types

Select...
5

Relationship

0
5

Authors

Journals

citations
Cited by 7 publications
(4 citation statements)
references
References 21 publications
0
4
0
Order By: Relevance
“…Technologies have many affordances in education. The interactivity of Web 2.0 was supposed to enhance student's comprehension and interest of online information (Karvounidis et al, 2018); social networking may develop writing and collaboration skills (Voivonta, & Avraamidou, 2018); mobile devices enable anytime, anyplace learning; augmented reality increases student's learning attitudes and learning efficiency (Teng et al, 2018); and digital games increase engagement and hence improve academic achievement (Kiili et al, 2014;Outhwaite et al, 2017). From these few examples, it is clear that the mass adoption of any one technology could shift the focus in a classroom.…”
Section: Introductionmentioning
confidence: 99%
“…Technologies have many affordances in education. The interactivity of Web 2.0 was supposed to enhance student's comprehension and interest of online information (Karvounidis et al, 2018); social networking may develop writing and collaboration skills (Voivonta, & Avraamidou, 2018); mobile devices enable anytime, anyplace learning; augmented reality increases student's learning attitudes and learning efficiency (Teng et al, 2018); and digital games increase engagement and hence improve academic achievement (Kiili et al, 2014;Outhwaite et al, 2017). From these few examples, it is clear that the mass adoption of any one technology could shift the focus in a classroom.…”
Section: Introductionmentioning
confidence: 99%
“…I-SERF is a two-layered framework in which the first layer is educational and draws on the interaction between three forms of knowledge: content, technology, and pedagogy while the second layer proposes an evaluation methodology to the first layer. This framework adds the elements of the learner's self-regulation and self-evaluation that were missing in previous frameworks (Karvounidis, Chimos, Bersimis, and Douligeris (2018).…”
Section: Social Media Learning Design Frameworkmentioning
confidence: 99%
“…Despite the fact that in some cases the evidences point to a lack of direct impact on the learning performance of students, Web 2.0 has proved its value as an instructional reinforcer, an instrument for the enhancement of student satisfaction, interest and learning experience (Karvounidis et al, 2018), and an ubiquitous provider of resources that are both directed at the student and authentic (Huang, 2019). Various studies examine the importance of Web 2.0 in higher education, featuring different technologies and platforms (Biasutti, 2017;Deng et al, 2018;Eid & Al-Jabri, 2016;Lackovic et al, 2017;Liu, 2016;Manca, 2020;Selwyn & Gorard, 2016).…”
Section: Web 0 Succe Ss Ful Implementati On: a Con Cep Tual Fr Ame Workmentioning
confidence: 99%
“…The proliferation of technology integration in education has resulted in some challenges for teachers at the level of their familiarity with technology and the need to meaningfully incorporate it into their teaching (Scherer et al, 2020). Instructors who present some difficulties with computer literacy and familiarisation with Web 2.0 may require additional support at the design level (Karvounidis et al, 2018). Hence, educational institutions should provide teachers with training on Web 2.0 (Fan et al, 2016;Soomro et al, 2015;Yuen et al, 2011).…”
Section: Technologymentioning
confidence: 99%