Facilitating learning at multiple levels with Systems Thinking‐assisted serious games: Insights from the SUSTAIN project
Stefano Armenia,
Federico Barnabè,
Alessandro Pompei
et al.
Abstract:This study focuses on the potential of Systems Thinking‐assisted serious games to facilitate learning at multiple levels. These levels refer both to the actors (primarily the designers and the players, but also the facilitators and the educators) involved throughout the main stages of a serious game lifecycle and the typology of learning that is facilitated (i.e., single or double‐loop learning). From a methodological point of view, this study presents and discusses an action research‐based case study aimed at… Show more
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