Proceedings of the Symposium on Eye Tracking Research and Applications 2014
DOI: 10.1145/2578153.2628814
|View full text |Cite
|
Sign up to set email alerts
|

EyeSee3D

Abstract: For validly analyzing human visual attention, it is often necessary to proceed from computer-based desktop set-ups to more natural real-world settings. However, the resulting loss of control has to be counterbalanced by increasing participant and/or item count. Together with the effort required to manually annotate the gaze-cursor videos recorded with mobile eye trackers, this renders many studies unfeasible.We tackle this issue by minimizing the need for manual annotation of mobile gaze data. Our approach com… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2018
2018
2024
2024

Publication Types

Select...
7

Relationship

0
7

Authors

Journals

citations
Cited by 22 publications
(2 citation statements)
references
References 18 publications
(15 reference statements)
0
2
0
Order By: Relevance
“…Node‐link representations of scanpaths [GH10b] are also established means to show gaze data without aggregation. These techniques have been adapted to 3D environments [Pfe12,SND10a,PSF * 13] but as a depiction of gaze distributions of single participants. Achieving an aggregated visualization of gaze from multiple participants in the real‐world is not trivial and to the best of our knowledge, a comprehensive visualization technique for multi‐user comparison does not exist.…”
Section: Related Workmentioning
confidence: 99%
“…Node‐link representations of scanpaths [GH10b] are also established means to show gaze data without aggregation. These techniques have been adapted to 3D environments [Pfe12,SND10a,PSF * 13] but as a depiction of gaze distributions of single participants. Achieving an aggregated visualization of gaze from multiple participants in the real‐world is not trivial and to the best of our knowledge, a comprehensive visualization technique for multi‐user comparison does not exist.…”
Section: Related Workmentioning
confidence: 99%
“…These manual methods are very effective and applicable to any possible case, but also highly tedious. Over the last few years, marker-based approaches using visible, infrared or natural markers have become more and more common and are now widely used for automated computing of AOIs (Kiefer, Giannopoulos, Kremer, Schlieder, & Raubal, 2014;Pfeiffer & Renner, 2014;Zhang, Zheng, Hong, & Mou, 2015). Although the use of markers can accelerate the evaluation process enormously, they are limited to the types of scenes that can be analyzed (Evans, Jacobs, Tarduno, & Pelz, 2012).…”
Section: Introductionmentioning
confidence: 99%