1997
DOI: 10.1111/1467-9345.00045
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‘Eye‐candy’ in ‘Interactive Books’– a Wholesome Diet?

Abstract: CD-ROMs are becoming more widely used now and one particular genre seems to have a good deal to offer as a medium for the development of reading. These so-called`interactive books ' have not yet been investigated in terms of their usefulness in teaching reading and Clare Burrell and John Trushell make a useful beginning to this. They are particularly concerned with whether the eye catching graphics of these books helps or hinders children's reading of them and their report raises many interesting issues.

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Cited by 17 publications
(11 citation statements)
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“…Considering that interactive eBooks may eventually have teaching potential, they can also be distracting and produce some dispersion [17], [18]. On the positive side, Glasgow [19] showed that student motivation is higher when children interact with multimedia materials, especially those children with reading difficulties.…”
Section: Designing Mobile Learningmentioning
confidence: 99%
“…Considering that interactive eBooks may eventually have teaching potential, they can also be distracting and produce some dispersion [17], [18]. On the positive side, Glasgow [19] showed that student motivation is higher when children interact with multimedia materials, especially those children with reading difficulties.…”
Section: Designing Mobile Learningmentioning
confidence: 99%
“…This complex process involves separating variables and devising valid and reliable tests for concepts that are difficult to define. Many of the studies previously carried out in this area (Burrell & Trushell, 1997; de Jong & Bus, 2004; Maynard & McKnight, 2001; Ricci & Beal, 2002; Trushell, Burrell & Maitland, 2001; Trushell, Maitland & Burrell, 2003; Underwood, 2000; Underwood & Underwood, 1998) have been small‐scale and have relied on story retelling or multiple‐choice questions as a way of testing the children’s understanding of the story. The results have been conflicting and often hard to interpret, with memory being a confounding variable.…”
Section: Introductionmentioning
confidence: 99%
“…The "interactive storybook" selected for the study was "Kiyeko and the Lost Night" (LudiMedia/Ubi Soft, 1995). This "interactive storybook" offers readers a linear progression through the text, page by page, and features cued animations and effectsreferred to as "eye-candy" (Burrell and Trushell, 1997)-which are either incidental and irrelevant to the storyline or provide supplemental information to the storyline. The categorisation of "eye-candy" as incidental and supplemental had been collated from listings of cued animations and effects compiled independently by Researcher A and Researcher B.…”
Section: Introductionmentioning
confidence: 99%