2003 International Conference on Geometric Modeling and Graphics, 2003. Proceedings
DOI: 10.1109/gmag.2003.1219670
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Extensible point location algorithm

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Cited by 11 publications
(14 citation statements)
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“…The theoretical complexity of the adjacency walk for nonhomogenous meshes is OððnÞ 1=3 Þ. 18 This constitutes a substantial improvement in terms of scalability over the O(n) brute-force approach. As shown in Fig.…”
Section: Selecting a Tetrahedron For Interpolationmentioning
confidence: 81%
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“…The theoretical complexity of the adjacency walk for nonhomogenous meshes is OððnÞ 1=3 Þ. 18 This constitutes a substantial improvement in terms of scalability over the O(n) brute-force approach. As shown in Fig.…”
Section: Selecting a Tetrahedron For Interpolationmentioning
confidence: 81%
“…18 The barycentric coordinates can directly be used as interpolation weights for estimating the HRTFĤ x at point X as the weighted sum of the HRTFs, H i , measured at A, B, C, and D, respectively,…”
Section: Calculation Of Interpolation Weightsmentioning
confidence: 99%
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“…The objective is to find a triangle that contains the query point in a triangulation. Several methods have been proposed: Divide and Conquer [1], Directed Acyclic Graphics [2] and Walk-through strategy [3,4]. Among these methods, the Walk-through method is the fastest and simplest.…”
Section: Introductionmentioning
confidence: 99%
“…Here, we use spherical triangle walk to locate the point [14]. Once the surrounding triangle has been found, the image value can be bilinearily interpolated from its three vertices using the barycentric coordinates of the query point.…”
Section: G Point Location and Mesh Interpolationmentioning
confidence: 99%